Super Elemental Shake |
Even more bonus elements produced by a nice, long shake in the pouch! Got it Fri. June 1, 2012 |
4000 |
Truly Outrageous II |
Continue your investigation of Gems for a 5% chance of a bonus Gem when you mine. Got it Fri. June 1, 2012 |
1250 |
Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Tue. May 29, 2012 |
400 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Tue. May 29, 2012 |
400 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Tue. May 29, 2012 |
50 |
Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Tue. May 29, 2012 |
1250 |
Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Mon. May 28, 2012 |
400 |
Compound Interest |
Earn bonus Imagination from making compounds. How compounding! Got it Mon. May 28, 2012 |
400 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Mon. May 28, 2012 |
50 |
Refined Speed |
Reduce your crushing time by 20%. Got it Mon. May 28, 2012 |
2000 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Mon. May 28, 2012 |
2380 |
Pantastic |
Beef up your Frying Pan skills for a chance to earn bonus Imagination every time you fry somethin' up. Mmm, it's gonna be tasty! Got it Thu. May 24, 2012 |
400 |
Truly Outrageous I |
Study Gem structure for a 4% chance of a bonus Gem when you mine. Got it Thu. May 24, 2012 |
1000 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 23, 2012 |
250 |
Tune Out The Chatter Meditation |
Incoming chat messages will no longer distract you while meditating. Got it Wed. May 23, 2012 |
500 |
Elemental Shake |
Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch. Got it Wed. May 23, 2012 |
2000 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. May 20, 2012 |
1910 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. May 20, 2012 |
100 |
Overachiever III |
Dang! You're so achieving, your report card is jealous. Earn 6% more rewards from each Achievement. Got it Sun. May 20, 2012 |
750 |
Manic Mining I |
Toil less, mine more! Speed up your mining time by 10%. Got it Thu. May 17, 2012 |
2000 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 16, 2012 |
1530 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 16, 2012 |
1220 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 16, 2012 |
980 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 16, 2012 |
400 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Wed. May 16, 2012 |
600 |
Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 16, 2012 |
400 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 16, 2012 |
100 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 16, 2012 |
780 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 16, 2012 |
400 |
Fruity Goodness |
Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl! Got it Wed. May 16, 2012 |
250 |
Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 16, 2012 |
400 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 16, 2012 |
630 |
Sharper Blades |
Blending lots of drinks? Tired of repairing the damage? Extend your Blender's lifespan by 50%. Got it Tue. May 15, 2012 |
250 |
Overachiever II |
More goodies for you, goodie two-shoes. Earn 4% more rewards from each Achievement. Got it Tue. May 15, 2012 |
500 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Tue. May 15, 2012 |
200 |
Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Tue. May 15, 2012 |
400 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Tue. May 15, 2012 |
250 |
Tempered Steel |
Toughen up your Knife & Board, for a 50% longer lifespan. Got it Tue. May 15, 2012 |
125 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Tue. May 15, 2012 |
400 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Tue. May 15, 2012 |
500 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Tue. May 15, 2012 |
300 |
Well Watered |
A chance of getting a special item when you water trees. Got it Tue. May 15, 2012 |
600 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Tue. May 15, 2012 |
300 |
It's Teflon Time |
Time to coat your Frying Pan in a thin layer of mysteriously resilient goo. Sure, it's pretty - but it also extends the pan's lifespan by 50%! Got it Tue. May 15, 2012 |
250 |
Sweet Knife Skills |
Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP! Got it Tue. May 15, 2012 |
200 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Tue. May 15, 2012 |
300 |
Heavy Flow |
Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%. Got it Tue. May 15, 2012 |
200 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Tue. May 15, 2012 |
100 |
Spicy Times |
This upgrade gives you a chance for bonus Imagination when using the Spice Mill. Grind it out! Got it Tue. May 15, 2012 |
200 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Tue. May 15, 2012 |
100 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sat. May 12, 2012 |
100 |
In addition to the upgrades noted below, at the time of conversion a number of brain capacity upgrades were automatically purchased for Idreama. The number of upgrades was based on their character's level and how many of the old "better learning" skills they had.
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
|
Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |