There has been a few thoughts flung around about recreating Glitch on a smaller scale... what features would be must haves and what could afford to be left out?
Here be my ideas for a stripped down version of Glitch.
Regions: Could be dramatically stripped down to one street per region, offering all the delights of the original regions within single streets. Not including the Vortex of Random or the Party Regions which could be included within the map. Shrines could be multigiant: could be able to select which Giant to donate to.
Homes: Butler but only space enough for two developments be it tree, plot, rock, temple, or smore seat. One room available within the home with "furniture" block which can be changed into different furniture forms. Tower could also be available.
Skills: There should be three tiers of each skill: Imagining, Cooking, Growing, Harvesting, Making.
Animals: Pigs, Butterflies, and Chickens. Pigs can produce Guano. Chicken can produce fibre. Butterflies can produce s'nails.
Vendors: An external vendor system, meaning one source for all products.
Tools: Cooking Device, Gardening Device, Harvesting Tool, Tinkertool++.
Achievements: Many less.
Things to be left out: I love them all so much but... Cubimals (you all know how much I've been pushing the Cubimals), seasonal activities, and many many items that we know and love :c
Also avatars could be much more simplistic, again with less items.
Just some of my ideas.